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Profits: In general delivery missions greatly range in payout. In my experience, they should ONLY be done when Option 1 is not available or if you really don’t like combat. My friend is a big fan of delivery missions but even with his tenacity he only manages to earn 30-40k credits per hour due to long travel times (and missions sometimes glitch out). Try your best to avoid missions that send you across the entire system when carrying just one or two packages, as the QT travel time in small ship will lower your profit by a LOT. After you get a bit more experienced: when taking missions, check the delivery destinations and take a few missions (up to as many as you think you can handle) at once. There are often times where you can take many boxes at once and deliver them to areas around another planetary body which makes the long distance travel worth it and increases profit. Just don’t take too many or you might not make it!

You also have access to a number of tools which all offer something unique or exciting. For example, there are dozens of styles of armour and each set is visually unique and offers some trade-off. Heavy armour, for example, offers more protection, but you can’t sit in a pilot seat wearing it. Then you even have things like the upcoming Titan mech suit. If and when you do get injured, there is an entire medical gameplay element. There are medical ships like the Apollo and Cutlass Red to take you to the hospital. And yes, there are actual hospitals on planets and even hospitals in space (like the Hope-class Endeavour spaceship). As your character take damage over the months or years, he or she will inevitable die and you essentially start playing as their heir, getting access to all their ships and property! The level of detail is simply staggering and its not just that the ideas are solid, the implementation is well. I find running around and shooting quite satisfying already.

Star Citizen Gameplay: Star Citizen initially started as a single-player game. But eventually, that changed, and it soon became a massively multiplayer online FPS (First Person Shooter) game. It has four modes, Hangar Module, Star Marine, Arena Commander, and Persistent Universe. Each mode offers a different gaming experience. What to expect from the game? Is Star Citizen good? Star Citizen is a game built around a universe of its own with some fantastic artwork and animation. The Star System project is all about creating a universe complete with stars, moons, aliens, different languages, etc. The details are stunning, and you can expect some fantastic visuals. After all, the whole idea behind the creator’s mind was building a universe, not a game. Since its inception in 2012, the game had no competitors in the business, which made the game one of the top FPS multiplayer games.

Other careers are equally detailed and there are so many I haven’t even mentioned yet. For example, there is a ship that is designed to be a news van! You can capture battles or other incidents and rush to the nearest planet to report the news. There are ships that have hidden compartments for smuggling. There are luxury taxis (Constellation Phoenix) and yachts (Origin 600i, Origin 890J) that you can use for transporting VVIP. There are even racing ships like the M50, 350R and MISC Razor that are purpose built for Formula 1 style racing in the future. See even more information at https://www.mmopixel.com/.